﻿package  {
	
	import flash.display.*;
	
	public class Cursor extends Sprite {
		
  		public function Cursor(Name:String, cont:DisplayObjectContainer, x:int, y:int){
			this.x = x;	
			this.y = y;
			this.name = Name;
			cont.addChild(this);
  		}     
	}
}
